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This isn’t so much a Howto (as other people have already written that up very nicely) but a post on what I am using one of my Pi’s for. The first gotcha is that for some unknown reason, the default, recommended, reference debian image is built without support for USB webcams… Nuts, but there you […]
May 13, 2012
I hope many of you have seen the excellent and fun WebGL GLSL sandbox at http://glsl.heroku.com/. This live editing of shaders is an excellent learning tool, as it allows you to watch the consequences of any changes you make. I am constructing some simple OpenGL ES scripts as a learning resource for anyone new to it, […]
May 31, 2012
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