Browsing All posts tagged under »glsl«

GLSL Sandbox on the Raspberry Pi

May 13, 2012

4

I hope many of you have seen the excellent and fun WebGL GLSL sandbox at http://glsl.heroku.com/. This live editing of shaders is an excellent learning tool, as it allows you to watch the consequences of any changes you make. I am constructing some simple OpenGL ES scripts as a learning resource for anyone new to it, […]

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