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I hope many of you have seen the excellent and fun WebGL GLSL sandbox at http://glsl.heroku.com/. This live editing of shaders is an excellent learning tool, as it allows you to watch the consequences of any changes you make. I am constructing some simple OpenGL ES scripts as a learning resource for anyone new to it, […]
April 27, 2012
[EDIT: This post contains information from the early days of the RasPi and may not be that relevant to its current software build. I don't actually have anything to plug my RasPi into anymore so I cannot check or update any of the video/OpenGLES work. (I have laptops but no TV - go figure.) Please […]
May 13, 2012
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